Feedback Fix


Hey everyone,

I’ve been working through the feedback you left in the comments, and everything should be fixed now. A few key things were missing before: when dragging or creating something, the upgrade pop-up kept trying to reuse the last drag action, which caused all kinds of issues, but that’s sorted out.

You can now cancel the current action with CTRL, and you can pause or resume the game with SPACE. Routes are capped at 6, and once you’ve used them all, you’ll get a pop-up warning. I also bumped up the end-game difficulty so the game scales better as your score gets higher.

Also, I leave the devlog YouTube video here so you can watch it!

Hope you enjoy the changes! If you find any bugs, please drop them in the comments.

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